Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts

Friday, February 10, 2012

2011 Games of the Year #3 - Magic 2012

As Anthony put it, "The game so nice you bought it twice!"

Many months ago, Xbox Live had a sale that dropped Magic 2012's price down to $5, and so I jumped on it. I've always been intrigued by Magic: The Gathering, but it's quite a complex system, which makes it a bit intimidating. And when you're a nerd like me, you're easily intimidated. I had bought the previous version, and I found it fun, but frustrating, as it was pretty buggy. Interesting enough that I was willing to give the new version a half a shot, and boy am I glad I did.

The game is...well, it's Magic. But there are a few things that the game does particularly well to bridge the gap between Magic neophyte and total nerd-bomb.

The first thing is the decks. They start you with just two decks to choose from, and they're fairly straight-forward decks. That's not to say they don't have their own intricacies and nuances, they're just a little easier to spot. As you play the game and win matches, you unlock more and more decks, with escalating levels of complexity. So by the time you win the last few decks, you've learned enough to actually be able to use them effectively.

The second bridging factor is the use of "puzzles." The advanced puzzles are mostly exercises in frustration, but the first 6 or 7 are learning tools. They help you learn about some of the more common keywords and activated abilities, and teach you (often through trial and error) how the different cards work together, and how to generate synergies. Some of it can be frustrating, but it's pretty damn gratifying when your plans come together perfectly.

It's got online multiplayer which is entertaining enough, but the most fun I've had playing the game is playing local multiplayer, using the Archenemy feature. Archenemy is a 3 vs. 1 game, where the solo player gets bonus "schemes" that give him a distinct advantage. Only by the three players working together can they defeat the Archenemy, and Nick, Eddie and I have spent several hours working together to try to take down the super-villain.

In Steam's end-of-the-year sale, the PC version of Magic went on a deep enough discount, and enough of my friends purchased it that I grabbed a second copy so that I could play with them. And in fact, I purchased a third copy that I gave to Scooter, so we could play some cross-continent battles. They've come out with three deck packs that offer two new decks apiece, and I've purchased all three for PC, as well as two of the three for 360.

It's a good strategy game that takes some time to get the hang of, but when you do, it's a lot of fun. And the games are short enough that you don't have to play for four hours to feel like you did something. I'm looking at you, World of Warcraft.

Tuesday, February 7, 2012

Games of the Year - 2011 Eligible List

Last year was a much different year than previous years as far as my video gaming, the big difference being that I really didn't play much in the way of "new" games. Most of my gaming time was spent revisiting games I had played in the past (Mass Effect, Dead Rising 2, Rollercoaster Tycoon, World of Warcraft) or continuing to play multiplayer games that I started playing a year or two before last (Borderlands, League of Legends). This leaves us with a fairly sparse list of eligible games, and a tough decision on which games will make my top five. But hey, that's why they pay me the big bucks, right?

Here's the list of eligible games for my 2011 Game of the Year:

Gameboy Advance
Mega Man Battle Network 3
Pokemon Pinball Ruby/Sapphire

PC
BIT.TRIP.BEAT
Champions Online
DC Universe Online
Dead Island
Half-Life
Jolly Rover
Magicka
Puzzle Pirates
Terraria

Playstation 3
Call of Duty - Black Ops
Demon's Souls

Xbox 360
Dead Rising 2: Case West
Magic 2012

Sunday, May 29, 2011

Zombie Games

If you've hung out with me, or if you've read some of my previous posts, you know I've got a special place in my heart for a good zombie video game. I'm also a big fan of the sandbox-style games like Grand Theft Auto and Morrowind that give you some flexibility and independence when it comes to game progression. So naturally, Dead Rising is among my favorite classic Xbox 360 games, and I've quickly embraced its sequels.

Well, there's another sequel coming, and I think I might be more excited about this one than any of the other stuff. It's called Dead Rising 2: Off The Record, and it's referred to as a "re-imagination" of Dead Rising 2 if the original game's Frank West were the protagonist, rather than Chuck Greene. This means that a lot of the same characters will be brought back from the original Dead Rising 2, but indications are that there'll be plenty of new characters as well, and new challenges to face.

At least as important is that Capcom has specifically indicated that they've been working on reducing the load times in the game, which was really the only complaint I had about it. The fact that they've mentioned it specifically means that they're willing to be held accountable for fixing it, and that's encouraging.

But that's not the only exciting game coming soon on the zombie front. I think everybody on the planet has seen this trailer for a game in development called Dead Island, and rightfully so. It's pretty creative, and the basis for the game is interesting enough on its own to generate a lot of hits. But now we've got an actual gameplay video out, and we can begin to see how this game is taking shape. And it definitely looks good.

It's a good time to want to smash zombies.

Wednesday, February 9, 2011

2010 Games of the Year #3 - Dead Rising 2

This ranking probably comes as a shock to a lot of you. Dead Rising 2 was by far my most anticipated game of the year; it was, in fact, the only game I pre-ordered. And at #3, I certainly don't regret having pre-ordered it.

I'd go into a whole discourse on the game's merits and how it plays, but I've really already done that. First, I talked about the prequel mini-game that Capcom released to generate buzz for the game, and make a little cash. Then, I spoke about the game itself, here. The game has since also had an epilogue game released, which I've purchased, but haven't played yet.

So why did it end up #3, rather than at its preordained spot up at #1? Well, two main factors.

First, the game, while entertaining and a distinct improvement on the original (which I also loved), didn't expand too much on the features of the original game. The crafting system was a neat addition, and the interface/controls are definitely crisper, but it's still basically the same game. Also, I'm a sucker for achievements, but many of the achievements for this game were simply outrageous. That sort of scenario dampens my feelings of accomplishment, which are really the main reason I play video games at all.

Second, through no fault of its own, Dead Rising 2 just didn't measure up to the top two games. It was a very good game, and a lot of fun. The top two were just better. Which games, you ask? Stay tuned.

Tuesday, February 8, 2011

2010 Games of the Year #4 - Mass Effect

From the first day Mass Effect came out, my brother has told me, "This is your kind of game, dude." Three years later, I finally decided to give it a shot, and I was very pleased with the results.

I played a lot of Knights of the Old Republic, and the games are similar. The interactions with all sorts of people, the wide array of options given to you over the course of the game, and the good vs. evil spectrum of your actions. The main difference between the games is the live combat, and I think it's for the better. Rather than relying on good odds in a D&D style rolling system in order to hit your enemies, you just have to hit them. It's also a lot more gratifying to blast a guy with a shotgun manually than to "pew pew" him with a blaster pistol automatically.

The graphics are good, the interface is good (although combat can be a little clunky), and the story is interesting and fun. And immersive. You can literally play the game for 40 hours and still not have completed half of it. I know. I haven't completed half of the game yet, I don't think. And I'm well over 40 hours.

For whatever reason, I went elsewhere before I finished Mass Effect. I didn't stop liking the game, and I didn't get frustrated or disappointed with anything. I think I just started playing something else, and never went back. That's the only reason I've got the game down here at #4 instead of higher up.

And hey, any spot on the list is pretty good.

Sunday, January 30, 2011

Games of the Year - 2010 Eligible List

In what has shockingly become an annual feature, I'll be posting my personal Game of the Year list for 2010 all next week. We'll start with #5 on Monday, and finish off with my #1 game of the year on Friday, February 11th.

As you may remember, the Housington Game of the Year system is a little different from your normal Game of the Year stuff. I don't buy very many new games, but I do generally buy/play a lot. So, my Game of the Year eligible list includes games that I feel like I got into enough to use up their "rookie" status. The list of eligible games is below.

This year's list is extensive, as it was my first full year purchasing and playing games from Steam. Their sales are numerous and the discounts are deep. To give you an idea of how much so, I've already got more games in my Steam library that I haven't played than are on the PC list below. I also purchased a PlayStation 3 in 2010, though obviously from the lack of any PS3 games below, you can tell that I haven't really gotten into it yet. Expect that to change in 2011.

GameCube
Mario Golf: Toadstool Tour

PC
And Yet It Moves
Alien Swarm
BattleForge
Borderlands
Braid
Dead Frontier
Dungeons & Dragons Online
Gish
League of Legends
Left 4 Dead 2
Lord of the Rings Online
Magic: The Gathering - Duels of the Planeswalkers
Osmos
Puzzle Agent
Recettear: An Item Shop's Tale
World of Goo
World of Warcraft: Cataclysm

Xbox 360
Band Hero
Dead Rising 2: Case Zero
Dead Rising 2
Guitar Hero 5
Guitar Hero Smash Hits
Lego Rock Band
Mass Effect
Overlord
Rock Band 3
South Park Ultimate Tower Defense

I'd love to hear your predictions, if you've got any. You've got a week to make your guesses. And I'll tell you what; to make it easier, I'll post a poll over on the sideboard.

Edit: I removed BIT.TRIP.BEAT and Company of Heroes from the list of eligible games. The reality is that I did not play those two games enough for them to have lost their rookie eligibility. I don't expect either to make it into the Top 5 in 2011, but they remain eligible.

Wednesday, January 5, 2011

Dead Rising 2 Review - Part Two

As a precursor to my upcoming 2010 Game of the Year blog posts, I'd like to offer you part two of my three-part review of Dead Rising 2 and its complementary titles (prologue and epilogue). This portion of the review will cover the actual full-size Dead Rising 2 game.

The story is similar to the original: you're a guy who was present for a zombie outbreak in a contained area (this time, it's several malls and casinos, along with an outdoor plaza area). In DR2, you've got the added pressure of caring for your daughter, who's been bitten, and is essentially a zombie time bomb waiting to go off. While taking care of your other main missions and countless side missions (mostly involving rescuing other survivors from their inevitable demises), you've also got to scrounge up doses of Zombrex, the drug that keeps your daughter from having a change in appetite.

The story is a little deeper than the original, but unfortunately (at least in my opinion), it seems a little light on the "good guys." There's one big twist in the story that I won't ruin for you, but you'll likely be able to see it coming a mile away, despite the fact that it really does come out of nowhere.

It should be noted that this sequel shows very high fidelity to the original Dead Rising. The gameplay, the "working against the clock" system, the sense of humor, and the expansive, secret-filled world all hearken back to the cult classic. And it's absolutely safe to say that if you enjoyed the original, you're going to love Dead Rising 2. That said, though, if you weren't a big fan of the original, it's tough to see you doing a 180 on the series with this title.

However, I would like to address a few of the concerns I've heard from friends regarding the original game, and how they've been (somewhat) addressed in the sequel.
  • The bosses are too difficult. While the bosses are still a challenge, your potential arsenal of created weapons helps to counter this. The knife gloves are a particular favorite of mine.
  • The survivors are idiots. It wasn't until I played Dead Rising 2 that I realized just how bad the AI was in the original. Nobody in this game has anything remotely close to the death wish that half of the survivors had in the original, and the ones who can wield weapons are still pretty handy with a 12 gauge.
  • GOD DAMN CONVICTS AND THE GOD DAMN JEEP FUCKING FUCK! I won't lie to you; there is a similar game mechanic in the sequel, where the central area is patrolled by psychopaths. However, this situation doesn't come up until much later in the game, when you've had time to develop your levels/skills/weaponry. They're still a pain, but they're easier to navigate around this time.
As far as how the game itself plays, I do have two complaints. First, the achievement structure is pretty outrageous. There are several achievements that don't show dedication or skill, but simply a willingness to give up a few weekends and bury yourself in the minutiae of the game. I'm not saying I won't get them eventually, I'm just saying it's crazy. Second, unless they're in the hands of survivors, guns are still pretty useless. It wouldn't seem so unreasonable except when you tape two chainsaws to the ends of a kayak paddle to mow through wave after wave of zombies. Maybe at least a bump in the power of the guns would've been warranted.

Overall, I was very happy with my Dead Rising 2 experience. I definitely see myself getting back into it at some point (after I finish up some of the 25 or so games I bought off Steam over the past 20 days), mostly to get into the cooperative mode. I played it briefly with a complete stranger, and it was fun, but I'm hoping to convince someone (cough, Tommy, cough) to spring for a copy of the game the next time it goes on sale, and join me for long-term zombie mashing.

Friday, December 3, 2010

Dead Rising 2 Review - Part One

As you may or may not remember, Dead Rising was my personal game of the year for 2009. I poured hours and hours of time into the game, beating it in six different ways, and it's actually snuck back into my rotation on occasion this summer.

Right up until August 31st. On August 31st, Xbox Live released a Dead Rising 2 prequel game for 400 Microsoft points ($5.00), called Dead Rising 2: Case Zero. To an average gamer, I don't know what they would think of the game. But to me, a big fan of the original game and someone who was jacked for the sequel, I thought the prequel game was a lot of fun. To me, it accomplished everything that Capcom could've wanted:
  • It gave players an opportunity to preview the new game in a method that was more interesting than a simple gameplay demo.
  • It offered a preview of the new features of the game, specifically the crafting system where you use duct tape to combine two items into awesome weapons, like the paddlesaw or boomstick.
  • It bridged some of the plot gap between the original and its sequel, and helped to develop the two new main characters.
  • It gave players the chance to get a jump start on the real game, allowing them to carry over a couple levels and some cash from the prequel.
  • It generated buzz for the actual game, and brought in money.
Of course, the game had its limitations. It only allowed you to get to level 5, and only had a handful of create-able items. But it offered plenty of zombie-killing ferocity, especially once you find the moose-head (hint: it's in the hunting shack on the wall...okay, not really a hint, it's the answer, but whatever, go get it).

Part 2 of my Dead Rising 2 review will discuss the actual, full-sized game. And I have no idea when I'll post it, so don't ask.

Wednesday, September 15, 2010

Rock Band 3 Setlist

The Rock Band 3 soundtrack has been released (view it here). When compared with my Ultimate Rock Band 3 Setlist, there are two overlaps: Cold as Ice by Foreigner, and Werewolves of London by Warren Zevon. I also managed a few band overlaps (David Bowie, Steve Miller Band, Dire Straits, etc), which may not "count" when it comes to predictions, but definitely make me look forward to the game.

Friday, June 11, 2010

Rock Band 3 Setlist....of my Dreams

A friend linked me to this article that outlines some of the new features for Rock Band 3, including the introduction of the keyboard as an instrument, and the use of the harmonized vocals that were featured in The Beatles: Rock Band. Also, they reaffirmed their intention to try to bridge the gap between rhythm games and real instruments, which is a neat idea. There was no mention of incorporating any of the ideas from my Rock Band RPG article from a while ago, but I never really held out much hope for that.

So how about a setlist? The article above named the 22 songs listed below:

Dio - "Rainbow in the Dark"
Huey Lewis and the News - "The Power of Love"
Ida Maria - "Oh My God"
Jane's Addiction - "Been Caught Stealing"
Jimi Hendrix - "Crosstown Traffic"
Joan Jett - "I Love Rock and Roll"
Juanes - "Me Enamora"
Metric - "Combat Baby"
Night Ranger - "Sister Christian"
Ozzy Osbourne - "Crazy Train"
Phoenix - "Lasso"
Queen - "Bohemian Rhapsody"
Rilo Kiley - "Portions of Foxes"
Smash Mouth - "Walkin' on the Sun"
Spacehog - "In the Meantime"
Stone Temple Pilots - "Plush"
The Cure - "Just Like Heaven"
The Doors - "Break On Through"
The Vines - "Get Free"
The White Stripes - "The Hardest Button to Button"
Them Crooked Vultures - "Dead End Friends"
Whitesnake - "Here I Go Again"

Definitely some good songs in there, but that's only 22 of a likely 80+ song tracklist. So what will the other 60-odd songs be? Well, ten to fifteen of them will be bogus-ass songs selected by the game designers that nobody's ever heard of (although they've occasionally found some good stuff). Regarding the other 45-50 songs, I don't have any legitimate guesses, but here are my suggestions/wishes/demands.

Please note that I'm aware that many of these songs don't take advantage of the keyboard. Tough. I did what I could to try to include songs with piano or keyboard, and songs with multiple vocal parts, and songs from different eras and genres. But in the end, it is Rock Band. The focus isn't going to be on hip-hop.

Alabama - "Mountain Music"
Big and Rich - "Save a Horse, Ride a Cowboy"
Bruce Springsteen - "Glory Days"
Clutch - "The Elephant Riders"
Counting Crows - "Hanginaround"
Cracker - "Low"
Creedence Clearwater Revival - "Born on the Bayou"
Dave Matthews Band - "Stay"
David Bowie - "Young Americans"
Deep Purple - "Perfect Strangers"
Dire Straits - "Money For Nothing"
Dishwalla - "Counting Blue Cars"
Doobie Brothers - "Takin' It To The Streets"
Eagles - "Already Gone"
Electric Light Orchestra - "Evil Woman"
Fiona Apple - "Criminal"
Five Finger Death Punch - "Hard To See"
Foreigner - "Cold As Ice"
Hard-Fi - "Gotta Reason"
Hoobastank - "The Reason"
Jackson Browne - "Doctor My Eyes"
Jason Mraz - "I'm Yours"
Jethro Tull - "Locomotive Breath"
Jonny Lang - "Still Rainin'"
Journey - "Separate Ways (Worlds Apart)"
Lynyrd Skynyrd - "Call Me The Breeze"
Maroon 5 - "This Love"
Matthew Good Band - "Indestructible"
Matthew Sweet - "Sick of Myself"
Modest Mouse - "Dashboard"
Muse - "Knights of Cydonia"
New Radicals - "You Get What You Give"
Santana featuring Chad Kroeger - "Into the Night"
School of Fish - "3 Strange Days"
Semisonic - "Closing Time"
Shinedown - "Heroes"
Sponge - "Wax Ecstatic"
Squirrel Nut Zippers - "Hell"
Steve Miller Band - "Jungle Love"
Styx - "Lady"
The Kinks - "Lola"
The Strokes - "Last Nite"
Toto - "Hold The Line"
Train - "Drops of Jupiter"
Van Halen - "Right Now"
Warren Zevon - "Werewolves of London"
Wolfmother - "Colossal"

By the way, Green Day: Rock Band? Really? We couldn't do better than that? What about Dave Matthews Band, or Electric Light Orchestra? Pearl Jam? Maybe pony up the ten million, or whatever it takes to get Led Zeppelin to release their master tracks. Zeppelin is the ultimate rock band of all time. There's got to be some amount at which they'd cave in.

In the words of a great hero of mine, "Everybody's got a price."

Sunday, February 14, 2010

2009 Games of the Year

And so, as we bid farewell to another essentially worthless year, we look back on the video games that helped us pass the time between sleeps.

My 2009 Top 5 Games of the Year:

5. Saints Row 2


I don't often anticipate new games, and even less often do I actually purchase a game within the first month of its release. But I so deeply enjoyed the original Saints Row that I felt compelled to spring for the sequel immediately. The fact that Best Buy had it on sale for $40 for the first week tipped the scales, and I bought my only new game of the year.

It didn't disappoint. Saints Row 2 has a lot of the same game mechanics as the Grand Theft Auto series, but on a much less realistic level. From hairpin turns to flaming ATVs, it's a more fun and funny take on the sandbox style game. I enjoyed the game thoroughly, and while the best feature from the original Saints Row (insurance fraud) was sort of bastardized for this version of the game, everything else was improved. Good for number five on the list.

4. Plants vs. Zombies

In looking back at the year, I'm glad I was able to include a PC game. I spent a good amount of time playing Civilization II and Rollercoaster Tycoon, but neither of those qualifies as a "new" game for me; I've been playing them since high school.

My cousin Michael posted in his AIM profile a video from the game (this video, specifically), and I was intrigued. I did a little research, and the game turned out to be a tower defense game, where you plant plants to kill zombies. The premise is simple, the execution is fantastic. There are funny little parts like the descriptions of different zombies and plants, but it's also got a good deal of strategy involved. Between the Story mode, where you face off against progressively more challenging waves of zombies, and the Puzzle and Mini-Game modes, there's plenty of variety to keep you coming back for more.

I'm always happy when I can get a lot of play out of a $10 purchase, and PvZ made me happy.

3. Gears of War

No, not Gears of War 2. The original Gears of War. The first time I played this game, I played the first level on two-player with my brother, and I really didn't see what all the fuss was about. The controls felt clunky, the action seemed slow, and while the graphics were nice, they weren't enough to carry the game alone. So it got sent back to the minors, maintaining its rookie eligibility until this past year, when I called it back up to the show, this time just playing one-player.

The difference was night and day. While the first level was still kind of tough to get into, the game blossomed into a more action-oriented version of Metal Gear Solid, one of my favorite games of all time. The futuristic/alien component allowed the developers to create a variety of terrifying enemies, each requiring a different strategy. Some are small and fairly easy to dispatch, others are tough and require some caution. Then there's the occasional huge boss enemy with a minute weak point to exploit. And some enemies you just avoid, and focus on staying alive. The game really strikes a great balance between ass-kicking and discretion.

I haven't played the game online at all yet, mostly because I'm wary of getting waxed. I can enjoy myself while not being the best player in the game, but it's a bit tougher when you're the worst player in the game, and I find myself falling into that category more often than not. Still, I'll likely be giving the online component a shot at some point this year, because I really did enjoy the campaign. But I'm not holding out much hope for doing particularly well.

2. MLB Front Office Manager 2K9

When I first heard about MLB Front Office Manager 2K9, I had just finished reading Moneyball, and was completely in the mindset of how to create a baseball team. As such, I was in a perfect mental place to be an early adopter of the new (and hopefully long-lived) franchise. Chip and I used to play Madden 2005 and ignore the actual football games, just doing the team management part. I loved it, and I expected to love this game as well.

I remember buying the game at GameStop the day it came out. I asked the clerk to ring me up for it, and she said, "You know it got really terrible reviews, right?" I hadn't read any reviews, and had no intention of reading them or listening to them regardless. I was buying the game that day, and that was that. I brought it home, and so began a run with the Washington Nationals that continues today.

The game isn't without its flaws. Other teams seem to get fed up with their players at a frightening pace, and they'll cut players who are very early in very long and very large contracts. Just by watching the waiver wire and free agency, I picked up Scott Kazmir, Joba Chamberlain, Jonathan Papelbon, and Joakim Soria. Not exactly the kind of talent you'd normally find sitting around waiting for a phone call. Even though the system isn't perfect, though, the game is just fun to play. And as you may remember from my description of Gears of War, I love finding and exploiting weaknesses in my opponents. And as you may remember from my other blog, I love baseball.

1. Dead Rising

I had thought about purchasing Dead Rising on several different occasions, but had trouble bringing myself to lay the money down. I finally downloaded a demo, and played it briefly (maybe five minutes?) before deciding to purchase the game. Cousin Michael was there. For all the time it took me to decide on the purchase, it was one I'm very glad I made.

The game plays sort of like a Grand Theft Auto clone, with a third-person view and relative freedom within the game's setting (a small town shopping mall). By the game's title, you can guess what's going on in the mall: zombies. It's your job to, well, actually, all you have to do to complete the game is survive for three days. You can ignore everything else, stay in the safe room, and receive an ending after 20-30 hours of gameplay, but that's not fun at all. Besides, there's a mystery to solve: where did these zombies come from? Also, there are folks to find and rescue all throughout the mall, and if a hero like you doesn't do it, no one else will.

The most fun part of the game for me, though, is the way it handles new games. Say you get to a point in the game that you just can't beat ("the convicts" is often a trouble spot). In most games, you'd have to re-load an old game, or start over from scratch. In Dead Rising, you can start a new game, but keep your character's level progression (which means keeping your expanded health bar, physical strength boosts, inventory space, and special moves). So even if you get stuck, you can restart your game and have gotten something out of your previous efforts. I like that.

Also the zombie-killing is fun, and there's something gratifying about saving dozens of innocent folks from certain doom. The sequel is supposed to come out in 2010, and it may be one of those rare games that I purchase new. We shall see.

Oh, and fuck Valentine's Day.

Wednesday, January 27, 2010

Games of the Year - 2009 Eligible Games

I don't play games new. I just don't find myself willing to shell out $60 to play something right when it's released, when inevitably I'll be able to purchase it for $40 (or less) in a year or so. Technology doesn't move so fast that 2008 Xbox 360 games are useless in 2009.

In the spirit of my cheapskate nature, I've come up with my own way to mention the best games of last year. Certainly I'm in no position to evaluate the best new games in 2009, but there were many games new to me in 2009 that I enjoyed to varying degrees. So, I'd like to list out the games that used up their "rookie" eligibility during the 2009 calendar year, sorted by system:

Xbox 360
Army of Two
Call of Duty 4: Modern Warfare
Crackdown
Dead Rising
Elder Scrolls 4: Oblivion
Gears of War
Guitar Hero III
Halo 3
Lego Indiana Jones
MLB Front Office Manager 2K9
NBA Street: Homecourt
NHL '09
Saints Row 2

PC
Plants vs. Zombies

PS2
Gran Turismo 4

I will post my Top 5 Games of the Year for 2009 on February 14th, because fuck Valentine's Day.

Friday, November 6, 2009

Games, and Real Life Achievements

A few weeks ago, as a result of several discussions with Chip, I decided since I spend a decent amount of time worried about accumulating Xbox Achievements, maybe I should incorporate that concept into my everyday life. It'll give me something to blog about, and, perhaps more importantly, it'll give me a reason to do things that are achievement-worthy. My trip to Atlantic City this past weekend gave me a couple opportunities...

  • "Lost" more than thirty minutes due to heavy partying.
Yes, the trip was interesting and eventful. What's unfortunate, though, is that from hearing about all of my comments and antics, it sounds like I was near the top of my game with regards to humor. It would've been nice to have firsthand memories of that debauchery. Also I seem to have burnt my tongue at some point during the night, and I've been dealing with that for a few days, so I must have burnt it pretty damn good.

In pretty much unrelated news, I love games. Mostly video, but board games can be fun as well. I've got one of each variety that I'd like to talk about today, and both of which I recommend fully.

Agricola

Allegedly, it's pronounced ah-GRI-ko-lah, but I will continue to pronounce it as if it were a farm soda. No matter how you say it, the game is seriously fun.

The basic premise of Agricola is that you're a farmer trying to make a living through the acquisition and development of farmland and livestock. The goal is to, at the end of the game, have the most complete, successful, and diverse farm in the game. The availability of resources and your opponents' actions play a heavy role in determining what your strategy ought to be. It's got a fairly low amount of luck involved, which is right up my alley (those of you familiar with my opinion on using kickers in fantasy football know that I don't like luck).

Most importantly, perhaps, is that I'm not terrible at the game. In fact, just last weekend...

  • Won a game of Agricola
League of Legends

League of Legends is based on the very popular Warcraft III custom map called Defense of the Ancients, or DotA for short. The basic premise is similar to Warcraft III, where two armies clash, each with the intent of destroying the opposing army's base. In this game, though, the two armies are controlled by artificial intelligence. Each player controls a "champion" unit on one of the two sides, with special abilities that he or she can use to turn the tide of the battle.

This new game is good, but it seems that the balance could be improved, and that the heroes could have a little more variety. Virtually every hero has a stunning attack and a nuke, and none of the heroes have any sort of unit summons. The game shouldn't be focused so dramatically on hero-killing, and I'm hopeful that through various future updates, the designers will provide a more unique experience with each champion.

I have no achievement associated with this game, as I haven't really done very well thus far. Whatever, suck on it.

Saturday, October 3, 2009

Queen Songs for Rock Band

I like playing Rock Band. I love the band Queen. Ten Queen songs are coming to Rock Band at the end of October. I am happy.
  • Another One Bites The Dust
  • Crazy Little Thing Called Love
  • Fat Bottomed Girls
  • I Want It All
  • I Want to Break Free
  • Killer Queen
  • One Vision
  • Somebody to Love
  • Tie Your Mother Down
  • Under Pressure
Conspicuous in its absence is Bohemian Rhapsody, but it's still a nice little set of songs. And I can't imagine a scenario where I don't buy them all.

Tuesday, August 18, 2009

How To Rate A Movie

I opened a Netflix account a few months ago, and have been enjoying the movie-watching opportunities it's offered. I generally don't see many movies, so this has been my opportunity to catch up on all those "have to see" films.

Facebook offers a feature whereby your Netflix ratings (which Netflix uses to determine what kind of movies you might like and suggests them) are posted on Facebook for all to see. So when I gave the second Fantastic Four movie two stars, my friends saw that I didn't think much of the movie. Likewise, when I ranked High Fidelity as a five-star movie, Facebook automatically relayed that information.

As my ratings have become public, I've started to give them a little more thought, and the most recent movie I've watched has given me some trouble: Taken. It's by no means an intellectual movie, and it doesn't have that big twist that's been seemingly mandatory ever since The Usual Suspects came out. But I found it very entertaining, and also thought it had a satisfying ending.

So the dilemma is this: Do I rate the movie with regards to how impressive it is, how thoughtful the script is, and how powerful it is? Or do I rate it simply with how happy I was to have watched it afterward?

I choose the latter. For me, the ultimate test of a work is not (and never has been) whether the piece showed expertise or inspiration, but whether or not I enjoyed it. I gave The Rock five stars a couple months ago, and unknowingly used this exact logic.

I've spent most my life enjoying "lame" music, watching "nerdy" movies, and just generally being a "geek" or "dork." I like what I like, and after 29 years of life, maybe it's time to fully embrace that. Now if you'll excuse me, I'm off to listen to some Michael McDonald, watch a couple Harry Potter movies, and see if that Magic: The Gathering game has come out for the Xbox Live Arcade yet (it apparently has).

Thursday, July 9, 2009

What Is Up?

When I think about why I'm making this blog post, I'm reminded of a memorable quote from my all-time favorite show, The West Wing:

SAM
I think this press conference is about our future.

BARTLET
I think this press conference is about we haven’t had a press conference in a while.

The truth is, there's really nothing too exciting going on, nothing I feel the need to comment on. I just know I haven't written in a while, so here we go.

My pants don't fit anymore. It's in a good way; that is, I've lost enough weight that my pants are too loose, but the actual problem is the same. My pants don't fit anymore. I can get by with them for a little while longer, but the reality is that I'm going to look a little bit silly until I get some new ones.

What does this mean for my recently begun job search? I'm not sure. You're supposed to wear a suit to interviews, and I haven't tried on my suit in a few months. That's second on my to-do list for when I leave work today. Number one on that list is to buy some chewy chocolate chip cookies for my sister. I unknowingly ate the last of her stash (it was in the kitchen, how could I know?), and because I feel her pain on people devouring any food you leave in the kitchen, I'm gonna grab her a box or bag or whatever. Shhh, don't tell her. Everybody likes surprises.

Top 5 Games I've Been Playing Recently
  1. The Elder Scrolls IV: Oblivion (Xbox 360) - I played Morrowind (the prequel to this game), and was almost immediately frustrated with its lack of direction. Oblivion has only slightly more direction, but it was enough for me, and now I'm hooked. Perhaps the best evidence of its quality is that I'm playing it with almost no interest in stacking achievements. I'm playing the game just to play the game. It's wild.
  2. Army of Two (Xbox 360) - I've been playing online with Patrick, both of us looking to pick up some achievements, and it's been a blast. We're both willing to acknowledge when we mess up, and we both mess up a fair amount. But when the cooperation pays off, it's very gratifying.
  3. Diablo II (PC) - Kicking it old school, I've always liked the game, and I've talked Chip into giving it a shot. I'm finding out, though, that my desk at home isn't set up very well, ergonomically speaking. Gotta work that out before it hurts my shoulder even more. Anyways, looking forward to giving the game another go-around. Treasure-hunting is my kind of fun.
  4. Left 4 Dead (Xbox 360) - I don't play it as much as some people (Patrick and Nick), but it's fun enough. My only qualm, and one that will likely be resolved in the upcoming sequel, is that I suck, and I keep getting matched up against people who are pretty good, so it's embarrassing when I play online. Hopefully Left 4 Dead 2 will have an actual matchmaking system, rather than just throwing people together.
  5. Destiny of an Emperor (NES) - Remember when I said I was kicking it old school by playing Diablo II? This is a little bit older school. It's an RPG based in ancient China, and while I prefer the more conventional Nintendo RPGs like Final Fantasy or Dragon Warrior, it's still a fairly fun game. Plus I'm far enough into it now that I want to take it all the way.

EDIT: In the original version of this post, I had an incorrect statement about Epic. This post has been updated to remove that inaccuracy.

Wednesday, June 10, 2009

Top 5 Video Games I've Played in the Past Week

With the forum not pulling in a lot of traffic, I figured I'd post my Top 5 lists on here from now on. We'll kick it off with something completely transient and random.

Top 5 Games I've Played in the Past Week
  1. Rock Band 2 - What can I say? I love the bastard.
  2. Army of Two - I played it online for the first time last week, and it's kind of intriguing. Plus I've still got hundreds of achievement points to earn.
  3. Pizza Tycoon - It's losing steam, though, as the sheer number of stores is getting tough to manage.
  4. Guitar Hero III - It's not perfect, but the basic tenets are up my alley...figuratively.
  5. Grand Theft Auto IV - I may be done with the story part of the game, but there's still plenty to do (and destroy) in Liberty City.

Friday, May 8, 2009

Week 6.5 Fitness Wrap-Up (and other stuff)

Alright, truth time. I haven't posted a blog in a while because I've been a little scared to step on the scale. I've been a lot more lax with the diet, and with the basement getting worked on, I haven't had the easy access to lift weights or do any Rock Band drumming. For the most part, I've been completely inactive recently, and I was terrified to see how unforgiving the scale was going to be. You'll catch the exact numerical results at the end of this blog post, but I was completely floored by how much that wasn't the case.

Plants vs. Zombies

My cousin Mike posted this link in his AIM profile, and made the extra effort to tell me to check it out. It's a music video for a video game that came out a few days ago called (as you might have guessed) Plants vs. Zombies. If you've ever played any of the "maul" games online on Warcraft III, it's the same concept. You have an area that you're trying to defend from waves of enemies; in this case, your defenders are plants, and zombies are the attackers. You start out with simple plants, and get more sophisticated and powerful plants as time goes on. Of course, the zombies also get more powerful.

I fully expected the game to be a nice little game that I wasn't going to be willing to pay for, but the demo has got me very seriously considering shelling out the $20 to get the full game. Partly because I'd like to play the rest, but also partly just because I'd like to reward the programmers for creating a fun (and funny) game. I'm trying to figure out if I'd actually play it more than once, and that's really the question that's tempering my action. I've played Warcraft III mauls hundreds of times, but there are several dozen different versions of those. I'll let you know if I do end up buying it, and whether or not I'm happy about the purchase.

The Price of a Gamerscore Bump

I've been playing NBA Street Homecourt and Grand Theft Auto IV (the 360 version is only $36 right now, pretty good price) with the specific intention of acquiring some gamerscore points. I bought Homecourt recently, and found that I was probably going to be able to get at least 800 of the points without having to be particularly skillful (which is good, because I'm finding out that I'm not all that good at video games). I've already beaten GTA IV, but there are a few decisions you have throughout the game that you can do differently to see different consequences, and there's an achievement you receive for completing the story in 30 hours, so I figured it was worth another go-through.

I've completed the "campaign" on Homecourt, and have 800+ points from that game. I also beat GTA IV last night, getting the "Liberty City Minute" achievement for beating it quickly. However, towards the end of the evening, I started to notice my left hand was getting very sore (I know what you're thinking, but I said left hand...so it's not from writing). I realized it was actually from playing so much 360 over the past few days, which is shocking and a little embarrassing. So, going to take a break from the gaming for a little bit, give my hand a chance to recover. Movies, I guess? Speaking of...

Netflix

Netflix has a free two-week trial that I'm in the midst of, and so far, I'm liking it. The service offers movies both via mail on DVD and instant viewing online and (more importantly) the Xbox 360. The subscription plan I have gives unlimited access to the instant viewing movies/TV series, as well as one DVD at a time for $8.99. It's like $5 more a month to bump it up to two DVDs at a time, and there looks to be more than enough content on the instant access list to keep me occupied without running out of movies to watch while I'm in between DVDs. For now, my intent is to keep the service for a few months and see how much I use it.

PS: It would get used a lot more if I had a girlfriend who came over to watch movies all the time. So, heads up ladies, I've got a ton of movies we can watch. Does that make me a little more appealing? I bet it does.

I've heard Chip's opinion on this, but I figure I'll toss it out there to the masses. Do you prefer one big blog post like this, or several split up blog posts over the course of a day or two? I'm probably going to only be writing up posts once or twice a week regardless, but do you prefer that it be collected like this, sort of in a newsletter form, or would you prefer a variety of posts, each about a specific topic? Let me know.

Week 6.5 weight: 311.8

Tuesday, March 24, 2009

Achievements Mentality

As these past few weeks have passed, I've kept an eye on Patrick's gamerscore, and frankly, it's been discouraging. He just keeps racking up achievements, while I pick up 10 or 20 here and there, but keep getting outdistanced. I'm not mad at him; we're both doing the same thing, trying to pick up points. But to maintain my mental health, it might be better for me to change my mentality with regards to the leaderboard.

First, I probably need to accept that I won't be catching Patrick. Patrick, you are a worthy adversary, and an achiever. That doesn't mean I'll stop chasing you, or stop trying to expand my fresh new lead on Marcus. But it'll be more of a point of interest than a goal.

Second, and both more interesting and more fun, I want to watch our leaderboard on www.mygamercard.net. You can see our leaderboard on the right side of this page; we've got 11 users and over 50,000 gamer points. I'd like to find other small groups like ourselves who have players of varying skills and playtime, and compete against them for leaderboard dominance. Our entire leaderboard can work together to accumulate points, both competing against the other leaderboards and against various milestones. We're currently just under 51,000 points; our next milestone can be 60,000. That would require less than 1,000 more points per user on average, and I know Patrick, Nick, and I will all be rolling forward at breakneck speeds.

I do have a personal goal as well: 10,000 points. It's still 2,645 points away, but it's within striking distance. The objective is to get to 10,000 by my birthday, August 1st.

Game on.

Thursday, March 5, 2009

Way to Go, February! (and a deal on Xbox 360s and PS3s)

What was so great about February, you ask? Well, February was the most prolific month in The Housington Blog's history, a daunting eleven posts spanning twenty-eight days. That's less than three days per post, a far better rate than I've ever attained.

The most important part of this accomplishment is that it was achieved with only a minimal contribution of "bogus" posts. Between the Disney World trip, the Rock Band RPG, and my article about driving, I actually posted my own ideas and experiences. Sure, only two people actually read the blog, but I'm headed in the right direction.

I'm hoping to continue to write about my own thoughts at a decent rate, but I'm still going to post any particularly good deals or coupons that I find. For example, if you use coupon code Z0WPL1J0CC3W47 on www.dell.com, you can take 20% off of many pieces of gaming hardware. The coupon is valid through Thursday, March 26th. You can get a 60GB Xbox 360 Pro for $239.20, or an 80 GB PS3 for $320. Plus, you'll get free shipping. Enjoy.