Showing posts with label Achievements. Show all posts
Showing posts with label Achievements. Show all posts

Wednesday, January 5, 2011

Dead Rising 2 Review - Part Two

As a precursor to my upcoming 2010 Game of the Year blog posts, I'd like to offer you part two of my three-part review of Dead Rising 2 and its complementary titles (prologue and epilogue). This portion of the review will cover the actual full-size Dead Rising 2 game.

The story is similar to the original: you're a guy who was present for a zombie outbreak in a contained area (this time, it's several malls and casinos, along with an outdoor plaza area). In DR2, you've got the added pressure of caring for your daughter, who's been bitten, and is essentially a zombie time bomb waiting to go off. While taking care of your other main missions and countless side missions (mostly involving rescuing other survivors from their inevitable demises), you've also got to scrounge up doses of Zombrex, the drug that keeps your daughter from having a change in appetite.

The story is a little deeper than the original, but unfortunately (at least in my opinion), it seems a little light on the "good guys." There's one big twist in the story that I won't ruin for you, but you'll likely be able to see it coming a mile away, despite the fact that it really does come out of nowhere.

It should be noted that this sequel shows very high fidelity to the original Dead Rising. The gameplay, the "working against the clock" system, the sense of humor, and the expansive, secret-filled world all hearken back to the cult classic. And it's absolutely safe to say that if you enjoyed the original, you're going to love Dead Rising 2. That said, though, if you weren't a big fan of the original, it's tough to see you doing a 180 on the series with this title.

However, I would like to address a few of the concerns I've heard from friends regarding the original game, and how they've been (somewhat) addressed in the sequel.
  • The bosses are too difficult. While the bosses are still a challenge, your potential arsenal of created weapons helps to counter this. The knife gloves are a particular favorite of mine.
  • The survivors are idiots. It wasn't until I played Dead Rising 2 that I realized just how bad the AI was in the original. Nobody in this game has anything remotely close to the death wish that half of the survivors had in the original, and the ones who can wield weapons are still pretty handy with a 12 gauge.
  • GOD DAMN CONVICTS AND THE GOD DAMN JEEP FUCKING FUCK! I won't lie to you; there is a similar game mechanic in the sequel, where the central area is patrolled by psychopaths. However, this situation doesn't come up until much later in the game, when you've had time to develop your levels/skills/weaponry. They're still a pain, but they're easier to navigate around this time.
As far as how the game itself plays, I do have two complaints. First, the achievement structure is pretty outrageous. There are several achievements that don't show dedication or skill, but simply a willingness to give up a few weekends and bury yourself in the minutiae of the game. I'm not saying I won't get them eventually, I'm just saying it's crazy. Second, unless they're in the hands of survivors, guns are still pretty useless. It wouldn't seem so unreasonable except when you tape two chainsaws to the ends of a kayak paddle to mow through wave after wave of zombies. Maybe at least a bump in the power of the guns would've been warranted.

Overall, I was very happy with my Dead Rising 2 experience. I definitely see myself getting back into it at some point (after I finish up some of the 25 or so games I bought off Steam over the past 20 days), mostly to get into the cooperative mode. I played it briefly with a complete stranger, and it was fun, but I'm hoping to convince someone (cough, Tommy, cough) to spring for a copy of the game the next time it goes on sale, and join me for long-term zombie mashing.

Monday, May 24, 2010

LOST Series Finale And Beyond - Part 1

So it probably won't make much sense to you, but the Lost series finale has made me come back to my 20 for 30 list and see what I can do to revitalize my efforts.

But not revitalize my efforts towards these twenty goals, at least, not all of them. And my efforts will go towards some other goals, not outlined in my original post. And maybe that's the lesson from my whole experience here. The things that matter when you're 26 may not matter when you're 29. The things that seem important in January may seem trivial in June. Tonight is not the same as tomorrow, is not the same as two weeks from now, etc.

I'm killing the 20 for 30 list. Right now.

I'm going back to the "Real Life Achievements" concept of personal growth. It allows me to cite minimal things I do that matter to me, as well as make note of the big changes/experiences in my life.

Over the course of the week, I'll talk more about the Lost series finale, my thoughts on how the whole show came together, the concept behind the finale (specifically the "alternate reality" portion), and maybe, if I'm feeling particularly forthcoming, I'll let you in on why the series finale made me check my priorities. Stay tuned, I guess.

Tuesday, April 20, 2010

Twenty for Thirty Update - 4/20

So it's been another two months since my last update, and unfortunately, I haven't completed any additional goals. I've made minimal progress on a couple, but it's not about "moving towards goals;" it's about accomplishing them.

In thinking about some of these goals, though, I realize now that they weren't really my goals. They were goals that seemed considerable and reasonable, but weren't really things that I was going to set out to do, because they're not that important to me. They are:

1) Buy a car.
11) Bench press 200 pounds.
12) Go an entire week without drinking any caffeinated beverage.
20) Have a 60+ second conversation with a celebrity.

I'm debating whether or not I want to replace those four, or just roll with them and see how it goes. I'd be pretty surprised if I were to accomplish any of them, given that they're not actual personal goals. I don't really want to change them, though, since the year is already four months old, and it might marginalize the whole list. I'm thinking what I'll do, actually, is create a new list of twenty every year, removing goals accomplished and those that don't really qualify, and keeping goals that I hold dear but have not yet accomplished. Yes, that's what I'll do.

But for now, I'm going to get to work writing a song.

Wednesday, December 16, 2009

Disney World '09

I went to Disney World again, December 2nd through the 6th. It was a fun trip, though I'm starting to realize that I need some freshness in future trips, if they're going to happen. My mom and my youngest brother are fun, but I think I'd like to have the opportunity to mix things up from time to time, and that's not easy with a three-person group.

I had a sore foot for the entire trip (and still do today), so all the walking around wasn't great. I'm sure that also contributed to the trip being not as much fun as last year. No pictures this time, sorry, you'll just have to trust me when I say I was there. :)

We stayed at the Contemporary Resort, which is a monorail ride away from the Magic Kingdom and Epcot Center. The value of this convenience is substantial. Since the Magic Kingdom is my favorite park, it gave us the opportunity to mix in a Magic Kingdom trip whenever we wanted (just twice, but still). The resort also has lots of the standard Disney amenities: swimming pool with a slide, convenience mart, several restaurants, and an arcade.

The coolest thing about our room, though, was the view. Our room faced the Magic Kingdom, which had two big positives. First, we could see Cinderella's castle lit up at night, glowing in the distance. Second, we were able to appreciate the Magic Kingdom's nightly fireworks show from our pair of balconies. I'm a man who likes his fireworks.

Longtime readers may remember that our group really enjoyed the Yak and Yeti restaurant in Animal Kingdom on last year's trip. We went back again this year, and it was good, but not as good as last year. I think part of the reason is that this year, we elected to go with Disney's dining plan, which lets you choose a drink, an entree, and a dessert. It's nice, and it's a good deal, but appetizers can be just as good as main courses. It was a shame to feel like we ought not order appetizers, so that we didn't waste our dining plan. So, that part I regret.

  • Read a full-length book in less than 24 hours.
I read all of one book and part of another during the trip. I bought Slam by Nick Hornby in Dulles Airport on Wednesday morning, and finished it Wednesday night in Orlando. It was very good, though the first half was better than the second half. I bought Survivor by Chuck Palahniuk in the Orlando airport, and finished it a few days ago. It was also good, though if you know anything about Palahniuk, you know it had its share of depravity. Not necessarily in a bad way, and it definitely adds to the story, but it does prevent me from recommending the book to people who I don't perceive as having at least some level of depravity (so yes, Greg, you can borrow it). I decided somewhere in the middle of Slam that I wanted to read more books, and Chip let me borrow High Fidelity, so I started reading that (though at a normal, non-vacation pace).

Now, as I promised to Plundo, the review of Disney attractions that I saw for the first time this trip.

  • Went on a new ride (or rides) at a theme park.
Snow White's Scary Adventures (2/5)
There are a lot of rides at Disney World that are pretty similar. Peter Pan, Winnie the Pooh, Little Nemo, etc. They're all slowish rides along a track that follow a particular Disney story, and Snow White is no different. Part of the problem for me is that I never found Snow White particularly entertaining. The ride was fine, but I'd put it behind most similar rides.

Monsters, Inc. Laugh Floor (4/5)
Okay, truth be told, it's more of a three star attraction, but it was a four star experience. It's essentially a brief comedy show where they use real-time cartoons on a movie screen stage. What makes it pretty funny is that the monster comedians actually interact with people in the audience, reacting to what they say, and calling people by their names. They have a separate screen at the front that shows who they're talking to, and how they react. What made our experience particularly good is that my mom was one of the audience members featured in the show. Embarrassment is always funny. :)

Walt Disney's Carousel of Progress (1/5)
I considered giving this ride zero stars out of five, but that goes against the grading standard. Plus, it's got some marginal value. You get to sit, which is nice, and I hear that it's especially good when the weather is hot, because it's indoor and air conditioned. The attraction sits you in a rotating theater that goes through a few different years, and the scenes play out with an animatronic guy telling you about all of the new technology of that particular era. If possible, it's more boring than it sounds. Also, the guy has a dog who lives to be like 80, which would be cool, but come on.

Indiana Jones Epic Stunt Spectacular (4/5)
There are two parts to this attraction. There are a few action scenes with lots of stunts, including an airplane, machine guns, explosions, spears, and of course, a giant rolling boulder. The rest of the show is in between, where they involve the audience, make some jokes, and talk about what it's like to make a movie, and do stunts. The in between time is okay, and the stunts are pretty bad ass. Boom. Four stars.

Soarin' (5/5)
My sister had reported that Epcot's Soarin' was kind of a disappointment when she had gone on it, and that the line was astronomically long. The line was very long, but I thought the ride was fantastic. You sit in a row of chairs that gets lifted, putting you in front of a giant screen. The screen then goes through several hang-gliding scenes, with ups and downs, mixing in smells to go along (orange orchards and pine trees were what I remember). I think you have to let yourself just watch the screen, rather than look around at the other riders, but as long as you do that, it's an awesome ride.

Thursday, November 12, 2009

Twenty for Thirty

Yes, 20 for 30 would be a pretty solid completion percentage for a quarterback, or an unbelievable tear for a hitter, but I'm talking about neither of those.

Here's the idea. Next year is 2010, and I was born in 1980. So next year is the 30th year of my existence, and the year of my 30th birthday. With all of my recent talk about achievements, I got to thinking that maybe I should put together a list of things I'd like to do before I turn 30. I scaled it back a few months, and decided I'll put together a list of things I want to accomplish by the end of my 30th year, the year 2010.

I've got a preliminary list of not quite twenty goals, but I'd be happy to hear any ideas, discuss any topics, or dismiss any suggestions you might have. Drop me a line or post a comment if you've got something worth saying...or even if not, really. I'm the only one who reads this blog anyways.

:)

Thursday, July 9, 2009

What Is Up?

When I think about why I'm making this blog post, I'm reminded of a memorable quote from my all-time favorite show, The West Wing:

SAM
I think this press conference is about our future.

BARTLET
I think this press conference is about we haven’t had a press conference in a while.

The truth is, there's really nothing too exciting going on, nothing I feel the need to comment on. I just know I haven't written in a while, so here we go.

My pants don't fit anymore. It's in a good way; that is, I've lost enough weight that my pants are too loose, but the actual problem is the same. My pants don't fit anymore. I can get by with them for a little while longer, but the reality is that I'm going to look a little bit silly until I get some new ones.

What does this mean for my recently begun job search? I'm not sure. You're supposed to wear a suit to interviews, and I haven't tried on my suit in a few months. That's second on my to-do list for when I leave work today. Number one on that list is to buy some chewy chocolate chip cookies for my sister. I unknowingly ate the last of her stash (it was in the kitchen, how could I know?), and because I feel her pain on people devouring any food you leave in the kitchen, I'm gonna grab her a box or bag or whatever. Shhh, don't tell her. Everybody likes surprises.

Top 5 Games I've Been Playing Recently
  1. The Elder Scrolls IV: Oblivion (Xbox 360) - I played Morrowind (the prequel to this game), and was almost immediately frustrated with its lack of direction. Oblivion has only slightly more direction, but it was enough for me, and now I'm hooked. Perhaps the best evidence of its quality is that I'm playing it with almost no interest in stacking achievements. I'm playing the game just to play the game. It's wild.
  2. Army of Two (Xbox 360) - I've been playing online with Patrick, both of us looking to pick up some achievements, and it's been a blast. We're both willing to acknowledge when we mess up, and we both mess up a fair amount. But when the cooperation pays off, it's very gratifying.
  3. Diablo II (PC) - Kicking it old school, I've always liked the game, and I've talked Chip into giving it a shot. I'm finding out, though, that my desk at home isn't set up very well, ergonomically speaking. Gotta work that out before it hurts my shoulder even more. Anyways, looking forward to giving the game another go-around. Treasure-hunting is my kind of fun.
  4. Left 4 Dead (Xbox 360) - I don't play it as much as some people (Patrick and Nick), but it's fun enough. My only qualm, and one that will likely be resolved in the upcoming sequel, is that I suck, and I keep getting matched up against people who are pretty good, so it's embarrassing when I play online. Hopefully Left 4 Dead 2 will have an actual matchmaking system, rather than just throwing people together.
  5. Destiny of an Emperor (NES) - Remember when I said I was kicking it old school by playing Diablo II? This is a little bit older school. It's an RPG based in ancient China, and while I prefer the more conventional Nintendo RPGs like Final Fantasy or Dragon Warrior, it's still a fairly fun game. Plus I'm far enough into it now that I want to take it all the way.

EDIT: In the original version of this post, I had an incorrect statement about Epic. This post has been updated to remove that inaccuracy.

Wednesday, June 10, 2009

Top 5 Video Games I've Played in the Past Week

With the forum not pulling in a lot of traffic, I figured I'd post my Top 5 lists on here from now on. We'll kick it off with something completely transient and random.

Top 5 Games I've Played in the Past Week
  1. Rock Band 2 - What can I say? I love the bastard.
  2. Army of Two - I played it online for the first time last week, and it's kind of intriguing. Plus I've still got hundreds of achievement points to earn.
  3. Pizza Tycoon - It's losing steam, though, as the sheer number of stores is getting tough to manage.
  4. Guitar Hero III - It's not perfect, but the basic tenets are up my alley...figuratively.
  5. Grand Theft Auto IV - I may be done with the story part of the game, but there's still plenty to do (and destroy) in Liberty City.

Tuesday, March 24, 2009

Achievements Mentality

As these past few weeks have passed, I've kept an eye on Patrick's gamerscore, and frankly, it's been discouraging. He just keeps racking up achievements, while I pick up 10 or 20 here and there, but keep getting outdistanced. I'm not mad at him; we're both doing the same thing, trying to pick up points. But to maintain my mental health, it might be better for me to change my mentality with regards to the leaderboard.

First, I probably need to accept that I won't be catching Patrick. Patrick, you are a worthy adversary, and an achiever. That doesn't mean I'll stop chasing you, or stop trying to expand my fresh new lead on Marcus. But it'll be more of a point of interest than a goal.

Second, and both more interesting and more fun, I want to watch our leaderboard on www.mygamercard.net. You can see our leaderboard on the right side of this page; we've got 11 users and over 50,000 gamer points. I'd like to find other small groups like ourselves who have players of varying skills and playtime, and compete against them for leaderboard dominance. Our entire leaderboard can work together to accumulate points, both competing against the other leaderboards and against various milestones. We're currently just under 51,000 points; our next milestone can be 60,000. That would require less than 1,000 more points per user on average, and I know Patrick, Nick, and I will all be rolling forward at breakneck speeds.

I do have a personal goal as well: 10,000 points. It's still 2,645 points away, but it's within striking distance. The objective is to get to 10,000 by my birthday, August 1st.

Game on.

Friday, February 27, 2009

Housington Blog Xbox Gamerscore Leaderboard

I've created a custom leaderboard for Xbox gamerscores, open to anyone interested in joining. For the moment, I'm the only gamertag on the list, but just let me know and I'll add you to the list.

Please note: I might just add you without waiting for your request.

Monday, February 9, 2009

Five Thousand Points!

Last night, after cleaning out the last of the Vice Kings in Saints Row, I earned enough achievement points to surpass five thousand, a milestone I've had my eye on for a while now. Is it meaningless? You'd better believe it's meaningless. And yet, I'm still delighted to have gotten there. I've got a long way to go before I can catch up to Patrick (who at last check was at 14,875 and keeps racking up achievements), but I'm headed in the right direction.

Our next target? Marcus, at 6,920 points. I'm comin' for ya!